Dungeons and Dragons
No edit summary
No edit summary
Line 12: Line 12:
 
*Favored classs: Druid.
 
*Favored classs: Druid.
   
[[Category:Races]]
+
[[Category:Races]] [[Category:Leechkin]]

Revision as of 16:31, 13 Ign'ji 2005

Very unusual-looking creatures, leeches were named so because of their ability to suck the fluids out of other creatures at a prodigious rate. They are slug-like in appearance but possess four limbs like other humanoids. The entire species lives in swampy areas with most leeches living in tribes. An average adult leech is between 1.5 and 2 meters in length, but looks shorter due a low profile. These creatures avoid the coast due to their severe allergic reaction to salt; this weakness is what prevents them from gaining any appreciable status in Polaqu. They bear a deep hatred for those who throw salt at them, but this covers just about anyone who has to fight these highly territorial creatures.

Game Rules

  • +2 Con, +2 Str, -2 Cha, -2 Dex.
  • Medium: As medium creatures, leeches have no bonuses or penalties related to size.
  • Amphibious: Leeches can breathe fresh water as well as air. In salty water, they suffer as though in constant contact with salt.
  • Leech base land and swim speed is 30 feet.
  • Aquatic mastery: Leeches suffer no penalty for underwater combat.
  • Salt vulnerability: Leeches suffer greatly when in contact with salt. If in contact with any salt, a leech suffers a -2 penalty to all attack rolls and saving throws for as long as the leech is in contact with the salt. If the salt is concentrated, the leech will suffer an additional -2 penalty to any skill checks for the duration. If the salt is potent, the leech must make a Fortitude save with a DC equal to 20 every turn in contact or take 1d6+2 damage. The penalties are cumulative.
  • Fluid absorbtion: If a Leech makes a successful grapple check and pins a living opponent, it may absorb bodily fluids (commonly blood), dealing 1 point of Constitution damage each round the pin is maintained. With each such successful attack, the leech gains one temporary hit point.
  • Clumsy: Due to their digitless limbs, Leeches suffer a -2 penalty for any attack rolls involving manufactured weapons.
  • Automatic languages: Common, Leech. Bonus languages: Any.
  • Favored classs: Druid.