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Daimon Talon

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Daimon Leg, Run.
 
Daimon Leg, Run.
 
==Benefits==
 
==Benefits==
When the daimon leg is activated, the demonkin gains a +20 bonus to Balance, Climb, and Jump checks for as long as the daimon leg is active. Unarmed strikes may deal bludgeoning or slashing damage during this period.
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When the daimon leg is activated, the demonkin gains a +20 bonus to Balance, Climb, and Jump checks for as long as the daimon leg is active.
==Special==
 
When the daimon leg is activated, the demonkin's first and second toes fuse together. The remaining three toes also fuse, and a third toe juts out from the heels. The demonkin's feet appear birdlike, and unconsciously claw at the ground.
 
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